AlinaKuznetsova
Technologist building at the intersection of AI and creative practice, from live performance systems to generative worlds.

What I've built recently.

The Rematch

Computer Vision Python Physical Computing

A projected chess interface that detects physical moves via computer vision and responds with an AI opponent in real time, making it possible to play against a machine on a real board.

View project

Borderless

Generative AI Stable Diffusion WebXR Group Project

An interactive world built from user sketches. A LoRA and ControlNet pipeline transforms each drawing into a stylised generative asset, placed automatically into a 360 parallax environment in Three.js. Once the world is fully grown, users can step inside and explore it via VR.

View project

Piblo the Plutonian

Conversational AI LLM Python

A conversational interface designed to make complex space mission data more accessible and engaging. Memory, personality, and a 10,000-record dataset retrieval system, all wrapped in the form of a virtual alien.

View project

From Hand
to Algorithm

Midjourney V7 Fine Art AI Product Design

An exploration of combining personal craft with generative AI, using an oil painting as the starting point and carefully directing the algorithm to translate it into product.

View project